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3. Let people do things in their own way. The people must have ownership in the project for it to survive; it has to be "their" project. Let them develop their own leaders; this is part of the learning experience.
4. Think long-range. Can the project be sustained over the long run by the community itself? Can it adapt to changing political and economic situations? What happens when you leave?
5. Develop community; not programs or institutions. People grow and build trust by working together. Activities should be learning experiences and build a sense of community.
6. Keep it simple. Many projects fail because they expect too much too quickly. Be realistic in your expectations; after all this is a new experience for the community and things which they learn from the experience may be more important than the outcome of the project itself.
7. Start small. As the community and staff build expertise, then they can handle larger responsibilities and more complexity. Many programs fail because they overwhelm staff and demand more than they can give.
8. Keep projects low-risk so there is a greater probability of success. Failures should be seen as learning opportunities and not as disasters. Don't expect perfection in people.
9. Model the behaviors and activities which you seek to transfer. Stay away from high-tech methods if simpler, less expensive solutions are available. Use appropriate levels of technology.
10. The ideal role is to be a facilitator, helping the community and staff develop a vision, obtain resources (locally, to the extent possible), and implement their programs.
11. Be positive. Reinforce the successes and celebrate the accomplishments. Admit the shortcomings and failures, but don't focus on them.
12. Be patient. Integration of knowledge and the building of skills take time. Encourage change, but don't push too hard; the learning process is as important as the product.
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